Separate sources for different types of devices | Porting a game has to be done by hand only

In this video I am telling you that even though modern game engines can port the same code to different platforms you will still have to make separate copies and edit the code separately to make them work properly on different types of platforms. We also did this when we made our game. We wanted to port it to two platforms i.e. mobile and desktop and even though our engine could port the underlying game logic and mechanism properly it was facing trouble in properly porting the graphical elements and their alignments to different platforms. So we had to make two copies of the source code and edit them both to make them work properly on both the platforms.
Make sure to do this step at the very end such that you don’t have to make any changes in your game itself.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s