This is a game development stream in which I am making a casual game called Soul Hunter Downtown. I am using Gdevelop to make this and while I am working on the game I will be telling you important things along the way so that you can learn to use the Gdevelop engine while watching this video. I do not speak fast or tell lots of details in one sentence so you can watch this video at higher speeds to get it done quickly. I have put some timestamps for important concepts in the description 🙂
Make a new Project in Gdevelop: 00:41
Change orientation of project (Landscape or Portrait): 01:19
Get free placeholder sprites from the internet: 05:1
5 Import Tiled Sprites in Modular manner: 10:37
Select Sprite Instances from a menu: 18:01
Import Character Sprites and Animations: 19:32
Use Piskel within Gdevelop to draw assets: 25:57
Zorder concept in Gdevelop: 29:59
Thank you for watching!
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Also check out my game studio website: https://redseed.cc