This is a game development stream in which I am making a casual game called Soul Hunter Downtown. I am using Gdevelop to make this and while I am working on the game I will be telling you important things along the way so that you can learn to use the Gdevelop engine while watching this video. I do not speak fast or tell lots of details in one sentence so you can watch this video at higher speeds to get it done quickly. I have put some timestamps for important concepts in the description :).
How to open a saved project: 00:10
Make a character jump: 13:15
Make a character jump higher: 18:26
Spawn projectile sprites: 27:40
Make projectile sprites move: 28:48
Resize sprites in Piskel from within Gdevelop: 32:44
Thank you for watching!
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Also check out my game studio website: https://redseed.cc