This is a game development stream in which I am making a casual game called Soul Hunter Downtown. I am using Gdevelop to make this and while I am working on the game I will be telling you important things along the way so that you can learn to use the Gdevelop engine while watching this video. I do not speak fast or tell lots of details in one sentence so you can watch this video at higher speeds to get it done quickly. I have put some timestamps for important concepts in the description :).
Make a new GitHub repository: 01:13
Download git software: 03:26
Clone the GitHub repository in your computer: 05:28
Add files to the repository in your computer (local repository): 06:45
Push the files from your local repository to your online repository: 07:24
Make the enemies damage the player: 20:27
Animate the player when they are taking damage: 23:55
Make a damage cooldown system for the player character: 26:00
Push the changes from your local repository to your online repository: 47:27
Get the Ninja Girl Sprite from Gameart2d: https://www.gameart2d.com/ninja-girl—free-sprites.html
The background art is from Craftpix. Get it for free from here: https://craftpix.net/freebies/free-pixel-art-street-2d-backgrounds/
Rest of the art has been made in Piskel from within Gdevelop 🙂 Watch this video to learn how to do that: https://youtu.be/Go5PzcQWArg
Get the source code from here: https://github.com/ayushraj1024/SoulHunterDowntown (Note: The source will be updated everyday till the time this tutorial series is running.)
Thank you for watching!
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Also check out my game studio website: https://redseed.cc