Gdevelop Casual Game Development Stream Part 14 [Explore Ext Events, Layouts & Design Upgrade Scene]

Figuring out external layouts: 00:19

Figuring out external events: 04:37

Looking at Gdevelop online documentation for troubleshooting: 11:45 to 15:47

Running the online Gdevelop app to explore the examples in the documentation: 13:17 to 14:54

Adding Link events: 14:55

Designing the layout of the upgrade screen: 17:10 to [End Of Video]

Get the Ninja Girl Sprite from Gameart2d:—free-sprites.html

The background art is from Craftpix. Get it for free from here:

Rest of the art has been made in Piskel from within Gdevelop 🙂 Watch this video to learn how to do that:

Get the source code from here:

(Note: The source will be updated everyday till the time this tutorial series is running.)

This is a game development stream in which I am making a casual game called Soul Hunter Downtown. I am using Gdevelop to make this and while I am working on the game I will be telling you important things along the way so that you can learn to use the Gdevelop engine while watching this video. I do not speak fast or tell lots of details in one sentence so you can watch this video at higher speeds to get it done quickly. I have put some timestamps for important concepts in the description :).

Thank you for watching!

Follow this blog please 🙂

Also check out my game studio website:

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