Make a new app in Admob and get the credentials: 02:12 to 12:09 (This part of the video is very choppy because my laptop was running slow and I had to close many programs. However, it contains very simple setup of your app using only Google’s Admob website. In the end you have to generate your App Id and Ad Unit Id. The rest of the parts are smooth.)
Input the Admob credentials in Gdevelop and write a simple program to display a reward video ad: 13:20 to 24:35
Write a simple program to give the reward to the user if they watch the reward video fully: 24:40 to [End of Video]
In the next video we will see how to add reward videos in the stages of our game and when the player dies or goes to the pause screen.
(You can watch the video at 2x speed to save time)
Download the final apk from here (for the standalone version of the game. That is, the version with no networking capabilities.): https://github.com/ayushraj1024/soulhunterdowntownstandalone/tree/master/apk
At this point I have made two repositories for the game. One is the old repository where the game has networking and leader-board functionality (Which is yet to be implemented). The other one is the new one made today and that version of the game does not contain networking functionality and is a self contained standalone game. I did that because not all games require networking and leader-boards so if you are building a game without networking capabilities then you can download the source from the new repository. The link is here (This version has the Admob code): https://github.com/ayushraj1024/soulhunterdowntownstandalone
Get the Ninja Girl Sprite from Gameart2d: https://www.gameart2d.com/ninja-girl—free-sprites.html
The background art is from Craftpix. Get it for free from here: https://craftpix.net/freebies/free-pixel-art-street-2d-backgrounds/
Rest of the art has been made in Piskel from within Gdevelop 🙂 Watch this video to learn how to do that: https://youtu.be/Go5PzcQWArg
Get the game source code from here (You don’t need this source code if you are building a game without networking functionalities): https://github.com/ayushraj1024/SoulHunterDowntown
(Note: The source will be updated everyday till the time this tutorial series is running.)
Get the server source code from here (You don’t need server source code if you are building a game without networking functionalities):
(Note: The above link will take you to a repository which is exactly similar to the actual repository which I have connected to my Heroku web app. There is, however, one difference. And that is, the config values are not present in the above listed repository. This has been done for security reasons. You can find your own config values by following the steps shown in this video: https://youtu.be/il3sfD2mPnE)
This is a game development stream in which I am making a casual game called Soul Hunter Downtown. I am using Gdevelop to make this and while I am working on the game I will be telling you important things along the way so that you can learn to use the Gdevelop engine while watching this video. I do not speak fast or tell lots of details in one sentence so you can watch this video at higher speeds to get it done quickly. I have put some timestamps for important concepts in the description :).
Thank you for watching!
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Also check out my game studio website: https://redseed.cc