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Gdevelop Casual Game Development Stream Part 10 [Add A New Area And Create Area Selector Menu]

Posted on May 9, 2020 by ayushraj1024

Create a new area: 00:48 to 06:16

Add a new enemy type: 06:21

Create area selector menu: 16:46 to [End Of Video]

Get the Ninja Girl Sprite from Gameart2d: https://www.gameart2d.com/ninja-girl—free-sprites.html

The background art is from Craftpix. Get it for free from here: https://craftpix.net/freebies/free-pixel-art-street-2d-backgrounds/

Rest of the art has been made in Piskel from within Gdevelop 🙂 Watch this video to learn how to do that: https://youtu.be/Go5PzcQWArg

Get the source code from here: https://github.com/ayushraj1024/SoulHunterDowntown (Note: The source will be updated everyday till the time this tutorial series is running.)

This is a game development stream in which I am making a casual game called Soul Hunter Downtown. I am using Gdevelop to make this and while I am working on the game I will be telling you important things along the way so that you can learn to use the Gdevelop engine while watching this video. I do not speak fast or tell lots of details in one sentence so you can watch this video at higher speeds to get it done quickly. I have put some timestamps for important concepts in the description :).

Thank you for watching!

Follow this blog please 🙂

Also check out my game studio website: https://redseed.cc

2 thoughts on “Gdevelop Casual Game Development Stream Part 10 [Add A New Area And Create Area Selector Menu]”

  1. Ezekiel Marcelino (High Leap Studios) says:
    May 12, 2020 at 8:17 pm

    That’s nice looking area select. A wobble might be a good addition to add a bit of ‘juice’ to your character select.

    Reply
  2. Ezekiel Marcelino (High Leap Studios) says:
    May 12, 2020 at 8:17 pm

    That’s nice looking area select. A wobble might be a good addition to add a bit of ‘juice’ to your character select.

    Reply

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